Satellite Defense
WebGL Build:
Sadly the Skybox and UI material shown in the Screenshot only works in the Windows Build of the game. Therefore the WebGL build has the Skybox and UI materials replaces, if you want the full experience we highly recommend you to use the Windows build instead.
Additionally the Leader Board only works correctly in the Windows Build of the game, because in the WebGL version it uses the same user account to upload highscores.
Controls/Info:
The satellites will follow your mouse. and to move them further into our away from the planet you can use the scroll wheel.
Mouse 🖱️
Keyboard ⌨️
About:
This was made for my eight game jam participation and the Score Space game jam. The only restrictions for this game jam was making a game around the theme Protect and including a highscore. The game was made in Unity.
The team:
MathewHD - Programming
Way Gone - Programming
Admiral Foreskin - 3D Modelling
Gendo Glow - Music & SFX
Status | Released |
Platforms | HTML5, Windows |
Authors | MathewHD, Waygone, GendoGlow |
Genre | Strategy |
Made with | Unity |
Tags | 3D, Endless, Grayscale, High Score, Low-poly, Singleplayer, Space, Top-Down, Top down shooter, Zero Gravity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Color-blind friendly, Interactive tutorial |
Comments
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Funktioniert! Ca. 50 Punkte. Und offenbar kann ich das Spiel auch nicht erleichtern, indem ich das Seitenverhältnis anpasse :P
Thanks good to hear you've enjoyed the game :D. It was pretty fun making it, but I'm still really disappointed that the skybox and scoreboard didn't work out in the WebGL build.
A cool game with simple gameplay. I do love the controls though, as they feel dynamic and just good overall. The art style is very simple, but I think that's not a problem here. Well done!
Thank you!
Graphics look nic
I agree! Artist did a good job